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		<title>Sci-Fi Dock Vignette</title>
		<link>http://cwcannon.com/?p=450</link>
		<comments>http://cwcannon.com/?p=450#comments</comments>
		<pubDate>Sun, 17 Jul 2011 02:24:47 +0000</pubDate>
		<dc:creator>dubbler</dc:creator>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Personal Work]]></category>

		<guid isPermaLink="false">http://cwcannon.com/?p=450</guid>
		<description><![CDATA[This dock scene is based on concept by “Splash Damage”.  I took the project in a sci-fi direction as the concept art leaves a lot of room for personal interpretation.  The vignette consists of mainly mesh with a BSP wall and floor.  All Assets and lighting were created by me in Maya, Mudbox, Photoshop and [...]]]></description>
			<content:encoded><![CDATA[<p>This dock scene is based on concept by “Splash Damage”.  I took the project in a sci-fi direction as the concept art leaves a lot of room for personal interpretation.  The vignette consists of mainly mesh with a BSP wall and floor.  All Assets and lighting were created by me in Maya, Mudbox, Photoshop and displayed in the Unreal Engine.</p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_01.png"><img class="size-full wp-image-457 aligncenter" title="Dock_Shot_01" src="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_01.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_02.png"><img class="size-full wp-image-458 aligncenter" title="Dock_Shot_02" src="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_02.png" alt="" width="600" height="320" /></a><a href="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_03.png"><br />
</a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_05.png"><img class="aligncenter size-full wp-image-461" title="Dock_Shot_05" src="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_05.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_09.png"><img class="aligncenter size-full wp-image-518" title="Dock_Shot_09" src="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_09.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_04.png"><img class="aligncenter size-full wp-image-460" title="Dock_Shot_04" src="http://cwcannon.com/wp-content/uploads/2011/07/Dock_Shot_04.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Props-Collage-01.png"><img class="aligncenter size-full wp-image-524" title="Props Collage 01" src="http://cwcannon.com/wp-content/uploads/2011/07/Props-Collage-01.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Props-Collage-02.png"><img class="aligncenter size-full wp-image-525" title="Props Collage 02" src="http://cwcannon.com/wp-content/uploads/2011/07/Props-Collage-02.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Props-Collage-03.png"><img class="aligncenter size-full wp-image-526" title="Props Collage 03" src="http://cwcannon.com/wp-content/uploads/2011/07/Props-Collage-03.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Props-Collage-04.png"><img class="aligncenter size-full wp-image-527" title="Props Collage 04" src="http://cwcannon.com/wp-content/uploads/2011/07/Props-Collage-04.png" alt="" width="600" height="320" /></a></p>
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		<title>Shanty Town</title>
		<link>http://cwcannon.com/?p=82</link>
		<comments>http://cwcannon.com/?p=82#comments</comments>
		<pubDate>Fri, 15 Jul 2011 18:05:36 +0000</pubDate>
		<dc:creator>dubbler</dc:creator>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[America's Army 3.1]]></category>
		<category><![CDATA[Production Work]]></category>

		<guid isPermaLink="false">http://cwcannon.com/?p=82</guid>
		<description><![CDATA[Shanty Town is the First level that i can call exclusively &#8220;My Level&#8221;.  On this level i created 90 to 95% of the assets, working everything from the terrain materials and particles all the way up to the sky dome.  When creating the level we were really interested in creating a level that felt different [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">
<p>Shanty Town is the First level that i can call exclusively &#8220;My Level&#8221;.  On this level i created 90 to 95% of the assets, working everything from the terrain materials and particles all the way up to the sky dome.  When creating the level we were really interested in creating a level that felt different from the rest of our game in feel as well as in game-play.  Shanty town is a very CQB (close quarter battles) oriented level.  The &#8220;shanties&#8221; themselves were constructed from materials that the residents scrounged up and pieced together into homes.</p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Shantytown_01.png"><img class="aligncenter size-full wp-image-479" title="Shantytown_01" src="http://cwcannon.com/wp-content/uploads/2011/07/Shantytown_01.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Shantytown_03.png"><img class="aligncenter size-full wp-image-481" title="Shantytown_03" src="http://cwcannon.com/wp-content/uploads/2011/07/Shantytown_03.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Shantytown_04.png"><img class="aligncenter size-full wp-image-482" title="Shantytown_04" src="http://cwcannon.com/wp-content/uploads/2011/07/Shantytown_04.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Shantytown_06.png"><img class="aligncenter size-full wp-image-484" title="Shantytown_06" src="http://cwcannon.com/wp-content/uploads/2011/07/Shantytown_06.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Shantytown_07.png"><img class="aligncenter size-full wp-image-485" title="Shantytown_07" src="http://cwcannon.com/wp-content/uploads/2011/07/Shantytown_07.png" alt="" width="600" height="320" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
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		<title>Stronghold</title>
		<link>http://cwcannon.com/?p=447</link>
		<comments>http://cwcannon.com/?p=447#comments</comments>
		<pubDate>Fri, 15 Jul 2011 02:21:12 +0000</pubDate>
		<dc:creator>dubbler</dc:creator>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[America's Army 3.1]]></category>
		<category><![CDATA[Production Work]]></category>

		<guid isPermaLink="false">http://cwcannon.com/?p=447</guid>
		<description><![CDATA[I was responsible for creating meshes to populate areas that were partially built but lacked the “lived-in” feel.  I created everything from props, accent pieces and decals to BSP and repeatable textures for use on the BSP structures.  The remainder of my time was spent working with level designers and new artist helping to create [...]]]></description>
			<content:encoded><![CDATA[<p>I was responsible for creating meshes to populate areas that were partially built but lacked the “lived-in” feel.  I created everything from props, accent pieces and decals to BSP and repeatable textures for use on the BSP structures.  The remainder of my time was spent working with level designers and new artist helping to create play-spaces that made sense and were structurally believable.</p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Stronghold_01.png"><img class="aligncenter size-full wp-image-471" title="Stronghold_01" src="http://cwcannon.com/wp-content/uploads/2011/07/Stronghold_01.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;">
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Stronghold_02.png"><img class="aligncenter size-full wp-image-472" title="Stronghold_02" src="http://cwcannon.com/wp-content/uploads/2011/07/Stronghold_02.png" alt="" width="600" height="320" /></a></p>
<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Stronghold_03.png"><img class="aligncenter size-full wp-image-473" title="Stronghold_03" src="http://cwcannon.com/wp-content/uploads/2011/07/Stronghold_03.png" alt="" width="600" height="320" /></a></p>
<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Stronghold_04.png"><img class="aligncenter size-full wp-image-474" title="Stronghold_04" src="http://cwcannon.com/wp-content/uploads/2011/07/Stronghold_04.png" alt="" width="600" height="320" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://cwcannon.com/?feed=rss2&#038;p=447</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Props</title>
		<link>http://cwcannon.com/?p=453</link>
		<comments>http://cwcannon.com/?p=453#comments</comments>
		<pubDate>Thu, 14 Jul 2011 03:17:16 +0000</pubDate>
		<dc:creator>dubbler</dc:creator>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Production Work]]></category>
		<category><![CDATA[Props]]></category>

		<guid isPermaLink="false">http://cwcannon.com/?p=453</guid>
		<description><![CDATA[Here are a few of my production props for America’s Army 3. All were creating using Maya, Mudbox, Photoshop and Unreal for use in the America’s Army. More props to come soon. &#160; &#160; &#160; &#160; &#160; &#160;]]></description>
			<content:encoded><![CDATA[<p>Here are a few of my production props for America’s Army 3. All were creating using Maya, Mudbox, Photoshop and Unreal for use in the America’s Army. More props to come soon.</p>
<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Fountain_Comp.png"><img class="aligncenter size-full wp-image-492" title="Fountain_Comp" src="http://cwcannon.com/wp-content/uploads/2011/07/Fountain_Comp.png" alt="" width="600" height="320" /></a></p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Connex_Containers.png"><img class="aligncenter size-full wp-image-491" title="Connex_Containers" src="http://cwcannon.com/wp-content/uploads/2011/07/Connex_Containers.png" alt="" width="600" height="320" /></a></p>
<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/RHIB_in_Game.png"><img class="aligncenter size-full wp-image-493" title="RHIB_in_Game" src="http://cwcannon.com/wp-content/uploads/2011/07/RHIB_in_Game.png" alt="" width="600" height="320" /></a></p>
<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/RHIB_With_Maps.png"><img class="aligncenter size-full wp-image-494" title="RHIB_With_Maps" src="http://cwcannon.com/wp-content/uploads/2011/07/RHIB_With_Maps.png" alt="" width="600" height="320" /></a></p>
<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://cwcannon.com/wp-content/uploads/2011/07/Barrels.png"><img class="aligncenter size-full wp-image-490" title="Barrels" src="http://cwcannon.com/wp-content/uploads/2011/07/Barrels.png" alt="" width="600" height="320" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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